X-Men Movieverse
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X-Men Movieverse is set in the movieverse of X-Men canon. Because the game opened in Summer of 2001, we only take the events of X1 to be canon to the game, with X2 serving as good inspiration for characterization and plot. X3 ventured further from the movieverse we espouse, although we'll steal minor bits from it too when it enhances roleplay.

Using the movieverse as our base has several benefits. The first is that it's entirely possible to dive into RP on XMM with no more knowledge of the X-men universe than what you see in X1 (and many players have!). The movieverse also allows us to have a simple, consistent canon, without confusion over which version of what happened in what comic run. If it's in X1, it's canon. If it's not, then we leave it to the game to establish.

The biggest draw of the movieverse for us, though, is that it gives a more 'real' feel to the world of the X-men. On XMM, we ask ourselves 'what would the world be like today if mutants existed?' We often play around with the cause-and-effect of mutants and mutations on culture, on personal relationships, on politics, and even on the physiology of mutant characters.

We are set in present day New York City, with a bit of AU history to account for the rise of mutants in the world. XMM has a lot of game canon that's developed through RP over the last several years – but don't fret! We try to document things as well as possible on this webpage. Check out the links on the sidebar for good starting places. Of particular interest is our major events page, which will catch you up on all the big stuff.

More importantly, we're always willing to answer questions – please don't hesitate to ask, no matter how small it may feel at the time! Log on to poke someone on channel, ask a question on the forum, or just page a staff member.