X-Men Movieverse: X-Factor
In 1950, mutants were a secret whisper, a rumor scoffed at in polite company and believed only by the superstitous. In 1990, mutants were a scientific reality, skyrocketed into fame by Moira McTaggart and the X-factor. In 2000, mutants were a visible minority and a growing concern for families across the United States. In 2001, mutants were terrorists.
In
2011, they are secret
heroes.
Welcome to XMM: XF!
We are a real-time, text-based roleplay game based in the world of the X-Men movies and focused on a secret government organization known (to those who know) as 'X-Factor'.
XMM: XF is a thriving community of players who enjoy the 'realistic' feel of the X-Men movieverse and telling stories together. Our emphasis is on plot and character, and we're always looking for others who are interested in playing with us! Please, take a look around, drop us a line on our forum, or connect and have a look at the game. We look forward to seeing you!
Site last updated: March 23, 2011
This is a non-profit organization for entertainment and RP purposes. X-Men: The Movie belongs to Twentieth Century Fox, and the concept of X-Men belongs to Marvel Comics. X-Men Movieverse: X-Factor is based on the characters and history of X-Men Movieverse MOO, a continuation of X-Men MUCK, founded by Liz Carlson and Melissa O'Brien in 2001.